Mar 07, 2007, 02:55 PM // 14:55
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#181
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Frost Gate Guardian
Join Date: Aug 2005
Profession: P/
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Rather retarted list, meh tired .
* Removed all melee weapons and replaced them with machine-guns, rocket launchers, grenades and BFG 9000. Enabled jumping for crazy nade-jumps.
* Every instanced zone is shared with everyone also every place is FFA PvP.
* Enabled Ninja-looting -.- (even NPC heroes/henchies can ninja-loot!)
* Deaths return you to towns, not always necessary the closest one or even in the same continent.
* Heroes can disband or kick players out from their group.
okay im done.. sorry all heh.
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Mar 07, 2007, 06:07 PM // 18:07
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#182
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Wilds Pathfinder
Join Date: Nov 2006
Location: Regems Basement
Guild: The Malevolent Wolfpack [tMw]
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Worst Guild Wars Update...
You choose your skills back and forth with the person your fighting. ie. Final Fantasy X.
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Mar 07, 2007, 08:03 PM // 20:03
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#183
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Krytan Explorer
Join Date: Feb 2006
Location: holland , delft
Guild: [NL]
Profession: A/W
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- cyclone axe. this skill is no longer an axe atack
- this skil now hits all foes in radar range, and deals+10 dmg for each foe hits
- drunken/despartive blow. this skill now knocks down the atacked one
- skull crack. this skill cost 1 alderline to use B)
- dark aura. this skill now trigers itself LOL
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Mar 07, 2007, 08:14 PM // 20:14
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#184
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Lion's Arch Merchant
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I think that the worst game update that there could be:
6v6 HA and new mechanics with kill count, AB (Glorified PvE) style caps
oh wait....didn't that already happen?
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Mar 07, 2007, 10:14 PM // 22:14
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#185
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Frost Gate Guardian
Join Date: Oct 2006
Location: Behind you
Profession: N/
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Quote:
Originally Posted by Numa Pompilius
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What the heck?
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Mar 07, 2007, 10:18 PM // 22:18
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#186
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by savage vapor 33
Worst Guild Wars Update...
You choose your skills back and forth with the person your fighting. ie. Final Fantasy X.
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LOL that would be well funny! They should make a weekend event like that!
Or not...
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Mar 07, 2007, 10:24 PM // 22:24
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#187
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Krytan Explorer
Join Date: Feb 2005
Location: Ottawa, ON, Canada
Guild: Mostly Harmless
Profession: W/
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worst game update = no game update.
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Mar 07, 2007, 10:36 PM // 22:36
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#188
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Desert Nomad
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Do timed missions count?
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Mar 07, 2007, 11:21 PM // 23:21
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#189
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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The worst possible update to this game would be giving Warriors 4 pips of energy regen. I shudder as I type.
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Mar 08, 2007, 02:01 AM // 02:01
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#190
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Lost Dynasty [SEEK]
Profession: W/Mo
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Quote:
Originally Posted by Numa Pompilius
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Those last 3 are from the alpha stages if I'm not mistaken. And wouldn't Dark Bond end up causing an infinite damage loop?
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Mar 08, 2007, 02:12 AM // 02:12
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#191
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Making a.i even more cowardly than it already is
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Mar 08, 2007, 04:27 AM // 04:27
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#192
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Raged Out
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Deleteing Caromi Tengu Farming outside of Riverside Province.
.....wait wait they already did that wtf!
In all seriousness the worst update would be getting rid of the servers.
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Mar 08, 2007, 07:01 AM // 07:01
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#193
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Desert Nomad
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Quote:
Originally Posted by Sophitia Leafblade
The Worst Update would be:
EA Games has Taken over Anet and added the following changes:
#Crash bugs repaired to make games crash more often and with more terminal Effects.
#Game Engine upgraded to use ONLY Windows Vista 64Bit Professional Edition.
#Sound effects upgraded to allow all players throughout the server being able to see and hear any Map Pings no matter where abouts they are.
#Chat upgrades have made all chat Work on the same Chat channel, Chat channel can no longer be turned off and is auto maximized to cover the whole screen. Chat is now universal and ALL chat can be seen no matter where you are.
#Preparations made for the next expansion all Guild Halls removed from the game and are now only available in the expansion pack~- Guild Wars: Guilds
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*cowers in fear*
Friday, March 9th:
Fixed a bug that was causing America to win the Hall of Heroes
Fixed a bug that was causing Korea to win the Hall of Heroes
Fixed a bug that was causing Taiwan to win the Hall of Heroes
Fixed a bug that was causing Japan to win the Hall of Heroes
Fixed a bug that was causing Europe to lose the Hall of Heroes
Implemented a new feature: the territory with favor has a 99.9% chance of having Req 8 15^50 Crystalline swords drop from every monster possible. Even in pre. It would be a 100% chance, but we think that would throw the economy out of balance.
The interface has now been set to 1337-speak and cannot be changed.
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Mar 08, 2007, 07:33 AM // 07:33
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#194
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Jungle Guide
Join Date: Sep 2005
Location: Canada/Quebec
Profession: N/
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* we decided to put a new hidden npc in explorable areas, this npc is called the green elf, wen a gold or green item drops for people in explorable areas, the little elf will come out of nowhere and steal the drops.
* added a new skill called Echmendfrenhealsig when you use this skill your character runs to a nearby mob gets knocked down, loose 1000 health and say "r3zZ joO |\|0085" and gets disconnected.
* you can now press b+4+1 and receive a special item called M4a1 with 100 bullets.
* if you are drunk in a town and get caught by the guards, you are banned and loose all your items.
* to remove the runner problems we have put a Train from Beacons Perch to Droknar forge, to get a ticket you pay 20 gold.
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Mar 08, 2007, 09:06 AM // 09:06
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#195
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Ascalonian Squire
Join Date: Jul 2006
Profession: W/
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Well they all ready did make the WORST update ever....
3 things:
- Chest nerfing - Bastards, u ruined my life in GW now I can't get the title
except If I become 1000 years old.
- Inscrib weapons - Prices are so low that it's almost waste of time to find a
20/20 for sword anymore.
- Uh fun farming place (2 days later "NERF NERF NERF NERF") Grrrrr,
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Mar 08, 2007, 11:03 AM // 11:03
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#196
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Quote:
Originally Posted by Lyohn S
worst update would be making SS scatter
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duh, it does, at least on melees with 33% speed boost
But to get back on the topic:
ANY update WITHOUT the words:
-Stoneflesh now lasts 3...5 seconds, reduces 2-6 dmg, doesnt stop critical hits and costs 25 energy.
(eles are meant to CAUSE lots of dmg and not to be invulnerable to it)
Last edited by Guildmaster Cain; Mar 08, 2007 at 11:06 AM // 11:06..
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Mar 08, 2007, 04:31 PM // 16:31
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#197
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Banned
Join Date: Jan 2007
Profession: Mo/Me
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"Implemented 6v6 in HA. Added Kill Count and Port Capping in HA"
Oh wait.... They already did this update :T
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Mar 08, 2007, 04:37 PM // 16:37
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#198
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Wost Update Ever: Assassins, rangers, and paragons now have +5 pips of energy regeneration.
see you in hell, balance.
OR:
All players have been moved to their home territories, and cannot move to another.
(europe would NEVER get favor! Or maybe that's not a bad thing)
Last edited by Priest Of Sin; Mar 08, 2007 at 04:40 PM // 16:40..
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Mar 08, 2007, 05:17 PM // 17:17
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#199
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Jungle Guide
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Qwen coming back as a Mesmer instead of ANY of the other, cooler classes.
The return of Prince Rurik's long lost (more annoying) son, Howard.
The inability to choose which chat channels to close.
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Apr 02, 2007, 05:54 AM // 05:54
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#200
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Guild Wars 2: World of Warcrafting is announced and Guild Wars servers are shut down thereafter with mediocre updates leading up to this event.
Made RA swarm with assassins so that you basically have to go anti melee to have any hope of survival. hmm....
Updated monks: Divine favor now gives you 1 strike of adrenaline for each rank in it everytime you use a skill.
Mo/W and Mo/P class combinations are now restricted.
Soul Reaping Updated: For each creature that dies while within 5 radar lengths from you, you gain 8 energy for each rank in this attribute.
Deleted the ability to create a primary class Mesmer from the game. (I would seriously cry)
Updated Backfire: If foe moves, uses a skill, or breathes, you steal 700 life. This hex cannot be removed and if the attempt is made, target foe is deleted. This skill requires 3 fast casting or greater to work.
Added a new skill for assassins: Armageddon. All foes in the district are destroyed and you automatically acquire anything worth more then 30k from them.
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